
Overview
Kaitou's devious game becomes a fight for survival as Hiei, Botan, and Kuwabara all fail prey to the twisted teen's bizarre rules. But Kurama issues a challenge...one by one the letters of the alphabet will become taboo. If any of the taboo sounds are uttered, the speaker will face a terrible penalty. Placing his own soul on the line, Kurama prepares himself to battle wits with the brilliant Kaitou.
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3 - 1Return to Living World February 05, 1994
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3 - 2Setting the Trap February 12, 1994
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3 - 3The Power of Taboo February 19, 1994
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3 - 4Genkai's Ruse February 26, 1994
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3 - 5The Tunnel March 05, 1994
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3 - 6The Reader March 12, 1994
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3 - 7The Doctor's Disease March 19, 1994
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3 - 8Sleep, Doctor, Sleep March 26, 1994
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3 - 9Caught in the Rain April 02, 1994
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3 - 10Kuwabara: Awakening April 09, 1994
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3 - 11Sensui's Fall April 16, 1994
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3 - 12Divide and Conquer April 23, 1994
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3 - 13The Human Race April 30, 1994
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3 - 14Moving Target May 07, 1994
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3 - 15Let the Games Begin May 14, 1994
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3 - 16If You Could Play Forever May 21, 1994
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3 - 17Game Over May 28, 1994
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3 - 18Kurama's Anger, Gourmet's Guest June 04, 1994
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3 - 19Spirit Detective Showdown June 11, 1994
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3 - 20The Difference Maker June 18, 1994
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3 - 21Power Between the Teeth June 25, 1994
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3 - 22The True Face of Sensui July 02, 1994
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3 - 23Death of a Spirit Detective July 09, 1994
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3 - 24Attempting Revenge July 16, 1994
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3 - 25Waking the Lost July 23, 1994
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3 - 26The Proof July 30, 1994
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3 - 27Sensui's End August 06, 1994
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3 - 28Topside August 13, 1994